However unlike the other sections, this NEWS section doesn't seem to contain the information about the currently shown news.īut i haven't given up on that and will surely sooner or later find the place where these information are stored. Like the string "BBS_", which is followed by the section of the bbs cards or "PCOM", which is followed with the planet commodities, there is also a special "NEWS" string in the savegame file. I'm still searching the news hex address. Right now i'm working on a way to store the data user-friendly and allow the user to expand/modify this file (most probably an ini with sections like Name="Ser Arl Shoyer's ass kicked" Reward="5.500Credits"). So it can still take a bit time to find the really working mission indexes. like read mission at line 368 in the mission*.iff file, where only line 368 has an entry point and the following line has already certain data to this mission and the previous line 367 data to the previous mission). This seems to be more like a pointer to a certain mission rather than an enumeration of one mission after another (e.g. there are Missions with the index number 368, while the missions 369 and 367 don't exist. However, i still haven't figured out the corresponding mission to a certain mission number.Į.g. So just enter the booth, pick the mission and start from the planet to play it. When you load a savegame you are already on that planet that has these set/modified bbs cards. You don't have to jump to the nearest planet.
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